The TextMesh component in Unity has an annoyance which causes the text that it displays be rendered always on top. This is useful if you want your GUI elements to always appear on top but if you want to have a 3D text attached to a 3D object, this creates the weirdest results! There’s already …
Category: Unity 3D Engine
Apr 16
Orient a Transform to a Specific Direction in Unity 3D
If you are too lazy to do the math to orient an object to a specific direction, this tip is useful for your. The Transform objects in unity have the Forward, Up and Right properties. You probably don’t know that they are not only accessors but also mutators! You can simply assign a direction vector to an …
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